Catch the Wave?

June 1, 2009

We all knew it was coming right? I mean we thought this was where messaging, email, and twitter was heading. The idea of both real-time, static, and persistent conversations seemed like the logical next step. I’m just not sure anyone really was trying to tackle it all at once….except uh google.

What do you think?


P-typing tools-r-us!

May 8, 2009

Now that we’ve turned the proverbial corner in IxD regarding our deliverables, I wonder what folks think of the current tools out there that allow teams to design and interaction in full motion rather than static explanation.  So here’s my quickie poll. If there’s something missing. Please comment with others you like to use and explain why.


The birth and death of an IA

April 28, 2009

I recently took a new position as a Sr. Manager of Information Architecture for Marriott.com. (A property that creates $6+ billion dollars of revenue annually.) While I’m proud of my new position, the term Information Architect actually kind of creeps me out. It’s really an old term and does not accurately describe what I perceive to be the greatest value of my work nor my personality. I much prefer the title User Experience Designer, UI Designer or even Storyteller.

The whole “industry” of UI/UX Design has been self defined for years, but now as colleges and universities, actually have majors in the field, it seems appropriate to settle on some common terms of description.

The general level of understanding of the principles and importance of the user experience, has been elevated and so therefore, the traditional role of wireframes, is losing, or already has lost,  it’s power and need. Very often product ideas are expressed from concept to code within days.  I still believe those that focus on and claim some expertise in the user experience to be of supreme value, but the demands of the role have changed so that the soft skills of being able to communicate the right experience in the right way has become much more valuable. The business sponsor may have an idea of what they want, the coder make it all work and enhance it with great creativity, but the User Experience Designer is still the only one totally focused on how the story of how the product should work with the expectations and limitations of the primary beneficiary. The user.

A good User Experience designer should understand people, cognitively, with a sensibility of empathy and intuition.  A good User Experience designer must be able to communicate that  story effectively and motivate others to be able to execute their special skills to build the most optimal experience. I sometimes call myself the head cheerleader. But to ad the right sense of professionlism let’s just keep it at User Experience Designer.

But don’t just take my word for it. Here are some similar comments from Chiara Fox.


Over obsessed with sexy products

April 28, 2009

I’m a tinkerer. I also to love to sit around and dream up plans for cool stuff. That’s probably why I love being a User Experience Designer. But very clearly there is a ying for everybody’s yang. Or maybe I should say everyone has a double edged sword, where your strengths can also be your weaknesses.

A while ago I became obsessed about making diy projects that have a professional look to them.  I kept thinking of little problems in my daily life that I’d want a cool solution to.  It wasn’t hard to think of a couple of nuanced things and decided my life could use a charging station for all things hand held.

First I searched to see what commercial products there were and indeed that solidifed my mind as to why I didn’t need to buy one. most of the cost anywhere between $20-$45. So I searched all my DIY blogs to find cool ways to make one makezine, hacked gadgets, gomistyle, instructables all provided neat examples.

Finally I had to sit down and ask myself…What is a charging station? Hmmmmmm.

Charging Station = Powerstrip.

Here’s pic of my DIY Charging station Cost $4.95.

power-station“Perfection is attained not when there is no longer anything to add, but when there is no longer anything to take away…”

-Antoine DeSaintExupery

SXSWi 2009 Fast Approaching can you feel the buzz?

February 20, 2009

With SXSW 2009 fast approaching I reminisce to a posting from my personal blog about SXSW. Last year was my first year at the conference.  I think these sentiments are just as relevant today, probably even more so.

In many ways conferences are like summer camp for adults. You meet a lot of new people, run into some old friends and learn a lot in a condensed amount of time. You feel as though you’ve found long lost friends, people you knew in a previous life because you’re bound by the common interest. There’s usually some drama created by the nature of debate. And while most of the happy hours and parties start at the end of each day, there’s sheer joy in connecting with like minded people.

It’s been at least two weeks since I returned home from the SXSW interactive conference. As I organized my notes into a somewhat comprehensible archive, my managing director asked all those in attendance to create a 60 sec (or so) video preso about their experience at “South By.” Given all the other duties I had to do that week this seemed a little daunting, since I really wanted to take more time to build out the message. In the end what I had time for (cobbling together some pics and vid) actually expressed the core essence of my experience which expresses the real education I got from of the event. Clearly there is power in cutting out the extraneous.

The background music is one of the bands I discovered in Austin they’re featured in one of the photos. The People’s Party – We AM One.


What is User Research?

December 4, 2008

“Until you’ve got ice cream spilled on you, you’re not doing field work.”

-Randy Pausch


Improv for Good Design

October 6, 2008

Having taken a couple of intro to Improv Classes at the local Comedy Sportz Club, and using a few games to get the creative juices flowing for previous teams I thought this blog was interesting and useful.

http://kevnull.com/2008/07/how-improv-teaches-you-to-build-a-better-product.html


What is good design?

September 17, 2008

I love this article because it clearly illustrates the challenge in design. It’s always a balance between the goals of the business and the desireability by the users. The article attacks if from the “green” slant.

http://blogs.harvardbusiness.org/leadinggreen/2008/09/its-green-but-will-people-want.html


Good Design born of constraint.

September 10, 2008

A post for anyone trying to master the craft in a changing world.

September 5, 2008

I refer you to the northtemple blog – Journal of Design excerpt from John Dilworth

http://northtemple.com/journal/2008/09/02/the-road-to-design-expertise